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MGEMod

Should we get a MGEMod server setup  

12 members have voted

  1. 1. Should we get a MGEMod server setup

    • Yes
      10
    • No
      2


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Should we get a MGEMod server setup?

This poll will stay open for 5 days.

It would only be 16 slots to start with and if it does well we can up it to 32.

TF2 Wiki Page:

The goal of MGE is to simulate a one on one deathmatch scenario. Two players are spawned in an arena, which is usually an important area of a competitive map (such as the spire on Badlands or the chokepoint on Granary). The first player to reach 20 points wins. Points are earned whenever a kill is confirmed, whether by fragging or suicide. In specialized arenas, players can choose custom made maps (such as Endif and Ammomod). In these types of matches, the first player to reach 5 kills wins. These maps are made to situate an extended encounter with an enemy. Endif was created for the purposes of practicing air shots, whereas Ammomod allowed players to spawn with infinite loaded ammo, and in some cases, increased amounts of HP for prolonged combat situations.

Entering an arena can be achieved by typing "!add" into the chat and making a selection with a pop-up menu. You may also exit an arena by choosing another map !add or typing !remove respectively. If no one is queued at an arena, the player will wait in the map selected until a second player joins. When a score of 20 is reached, the counter will reset back to 0-0 with the players to clash again. If a third person were to queue to the map, they are forced to wait until the round ends where the loser will sequentially change places with the person waiting.

Different arenas have different class restrictions, but the only classes allowed for general play are the Soldier, Demoman, Scout, and Sniper. MGE features MikeJS’s ELO rating system. Players start with 1,600 points with a change of rating depending on whether they win or lose.

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Hmm, I don't know how many people would really use it. Maybe it would be a good idea to have the main servers have a well established player base before expanding to MGE. Also I agree, SOAP would be my preference (also only requires an 8-slot server), but that's just my preference.

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For the uninformed, SoapDM is basically team deathmatch with instant respawns at various spots around the map. http://teamfortress.tv has a list of DM servers if you want to give it a try.

Edit:

I don't know of any 32 slot MGE servers. That might be a bit cramped and prompt some to sit in spectate waiting for their arena of choice to open up. Also, is it a sin to have a 24 slot vanilla server? Quite a few people don't like the shitty spamfest 32 slot servers turn into.

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Quite a few people don't like the shitty spamfest 32 slot servers turn into.

I was wondering if you could be a bit less negative in your suggestions as I will take them more seriously.

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No negatives allowed. Sounds like a winner of a plan.

He's just asking to maybe provide your critique in a way that is [less bashful]. Instead of calling his servers "shitty spamfests", you could say that "Other players and I tend to prefer to play on servers that are less crowded, I think most of us would really appreciate it if we could have a 24 slot."

People are more likely to [agree] when you come from a perspective of [understanding]. Then we can all be {happy}

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Yes, we need to get wrecked so we can learn and become mutant players that never miss shots.

I agree.  It would encourage ponies to learn how to play this game.

  • Like 1

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