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VGmaster9

Will a triple A dedicated console come?

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Will there come a time where some company will produce a triple A dedicated console? From what I'd imagine, it would consist of a bunch of built in games developed by the company's first party developers, including shooters, platformers, RPGs, action-adventure games, fighting games, racing games, sports games, etc, all of them being done on a big budget. For additional games, they could either be disks that consist of exclusive games, or you could purchase the games digitally from the console.

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No, in most cases the only way a game can become a AAA title, is by appealing to all consumers. Limiting the game to only those that have the hardware of one type will be alienating those that use other hardware.

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I'm not sure I follow exactly what the OP wants, but AAA titles release for every platform and thus can not be exclusives. For a game to be considered AAA it has to have a very large budget, usually in the tens of millions. For a company to ground such a game to only one platform would seriously undermine profits, anger fans and would be financial suicide. Large companies with the funds to actually make a AAA game only see sales charts and profits at the end of the fiscal year, if a product isn't selling well then it will be axed and it's practices will be revised. This is why we see poor PC ports, publishers cutting costs by making a shoddy port to maximize profits. Sadly development studios these days are ran as businesses, instead of studios that create entertainment or art.

 

Also, the rest of what you just described is basically what consoles have been doing since the dawn of the PS1 and Xbox era.

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58 minutes ago, Skyrazer said:

I'm not sure I follow exactly what the OP wants, but AAA titles release for every platform and thus can not be exclusives. For a game to be considered AAA it has to have a very large budget, usually in the tens of millions. For a company to ground such a game to only one platform would seriously undermine profits, anger fans and would be financial suicide. Large companies with the funds to actually make a AAA game only see sales charts and profits at the end of the fiscal year, if a product isn't selling well then it will be axed and it's practices will be revised. This is why we see poor PC ports, publishers cutting costs by making a shoddy port to maximize profits. Sadly development studios these days are ran as businesses, instead of studios that create entertainment or art.

 

Also, the rest of what you just described is basically what consoles have been doing since the dawn of the PS1 and Xbox era.

 

AAA titles don't have to be released on all platforms, though that broadens their release and ensures they bring in higher profit margins to justify their higher costs.

 

AAA is a classification of quality of the title. According to Wikipedia's definition of it (because otherwise I get search results for AAA Auto Insurance Company) "is a classification term used for games with the highest development budgets and levels of promotion". It goes on further to explain that the use of AAA reflected a shift in industry classification by developers after Nintendo released the Nintendo Seal of Quality to mark games totally free of bugs and to release all - or many of their publicized games - for that and only if they got that.

 

Now-a-days the term may be used to described large high-budget video games produced by well known major studios. Games like Uncharted and the original Halos are AAA-games for that despite being console only, single-platform games (maybe less-so Halo because of Microsoft's duel relationship with gaming consoles and PC-gaming since the release of the Xbox).

 

Uncharted 4 sold 2.7 million copies, and at an average cost of 60 dollars would have raked in 162 million dollars. Multi-platform support thus doesn't strictly imply absolute success or loss of "AAA Status". And that's not even a year after release. 

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From what you're saying it seems like just a console that comes with a bunch of games predownloaded, which isn't different from current consoles aside from being pretty much forced to buy games bundled with said console.

 

If you mean a system that intentionally restricts what games can be played on it, then brings nothing but harm to the consumer.

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