Steamworks 95 Report post Posted September 6, 2015 http://steamcommunity.com/sharedfiles/filedetails/?id=454262056&searchtext=Haven't played on it, but it looks interesting enough to warrant a test. Looks a bit Upward-y with some Dustbowl mixed in. My main concern looking at it is that it's going to be too choke-y and may have optimization issues. Share this post Link to post Share on other sites
My Little Sentry 15 Report post Posted September 6, 2015 Payload maps, in general, do present opportunities for chokeyness. (is that a word?) But this isn't a bad thing. In fact, it's part of the appeal of the maps- it provides an opportunity for a well-organized defense to create a stronghold which only teamwork on the part of the offense can break. And since teams flip, it's a [perfectly balanced design feature. The more Payload maps the better, I say. Share this post Link to post Share on other sites
Steamworks 95 Report post Posted September 6, 2015 I worry this one is more Goldrush/Hoodoo than Badwater/Upward. Too many chokes just make it unfun for BLU. Share this post Link to post Share on other sites
Cyber Commander 70 Report post Posted September 6, 2015 Watching through the video I see a couple of flanks that could be added that would help a lot. Share this post Link to post Share on other sites
Cyber Commander 70 Report post Posted September 6, 2015 So I am on this map now and it looks like we have an updated version of it that has some extra flanks. With that I give it a full vote Share this post Link to post Share on other sites
LegendaryR'QA 40 Report post Posted September 6, 2015 That looks really fun. Let's test it. Share this post Link to post Share on other sites
[ ] 26 Report post Posted September 11, 2015 This map has been added to the servers. Share this post Link to post Share on other sites