Sign in to follow this  

The success of Star Fox isnt so much by Nintendo

Recommended Posts

Sure, the design like animals as Fox, Falco and stuff is by nintendo. But mostly Argonaut Software who made more generic games like Croc Legend of the Gobbos, they were the one to more or less make the FX chip and they had the idea of planes and stuff. So by top it should be Argonaut Software who should get most of the credit if you ask me. The british i mean.

And rather let SEGA make a new revolutionary console again!!!
In the late 1980s, Argonaut signed a deal with Nintendo. San attracted Nintendo's attention because Argonaut was the first developer to successfully design 3D modelling[clarification needed] on the NES and the Game Boy. X was published by Nintendo as the first 3D Game Boy game. San helped develop the first 3D graphics accelerator known as the Super FX chip that made Star Fox (released as Starwing in Europe) possible on the Super NES.

. Jez San told Nintendo that his team could only improve performance or functionality of the demonstration if Nintendo allowed Argonaut to design custom hardware to extend the SNES to have true 3D capability. Nintendo agreed, so San hired chip designers and made the Super FX chip. They originally codenamed it the Mathematical Argonaut Rotation I/O, or “MARIO”, as is printed on the chip's surface.[1][5] So powerful was the Super FX chip used to create the graphics and gameplay, that they joked that the Super NES was just a box to hold the chip.[6]

  • Like 2

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this