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Scherzo

tf_max_voice_speak_delay

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Can we get the delay removed? Because every Heavy should be able to spam "Pootis" and every Scout should be able to annoy Engineers on end with a clarion call of "NEED A DISPENSER HERE!", while Engineers themselves should be able to invoke the holy words of the Almighty Gottam as they perform the ritual to move their gear up.

Or at the very least, a reduction in the default cooldown between voice commands.

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This may end up being a donor perk.

public OnPluginStart()

{

    AddCommandListener(Listener_voicemenu, "voicemenu");

}


new Handle:cvarVoiceDelay;


public OnConfigsExecuted()

{

    cvarVoiceDelay = FindConVar("tf_max_voice_speak_delay");

}


public Action:Listener_voicemenu(client, const String:command[], args)

{

    if (CheckCommandAccess(client, "voicedelay", ADMFLAG_RESERVATION))

        SetConVarFloat(cvarVoiceDelay, -9.9);

    else

        SetConVarFloat(cvarVoiceDelay, 0.75);

} 

We may be able to lower it to .75 from 1.5 without ending up bashing our heads against the wall for everyone else. But donators would have no cool down time.

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Don't remove it entirely, whatever you do. Binding every single key to also play "NEED A DISPENSER HERE" would be amusing for approximately five seconds, tops.

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The code posted does not work, I just tried it on server three. But Borg knows SP so he may be able to fix it. And maybe everyone gets the normal 1.5 but donators get the .75.

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We will not be turning it off for everyone. We may lower it to .75, but no disable completely. I would rather this be a donator perk so it cannot be spammed everywhere.

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